AI Insights · Timothy · October 2021
Top 5 First Person Games on iOS in France: Q3 2021
In Q3 2021, the top 5 first-person games on iOS in France showcased varied performance trends in downloads, revenue, and active users. Data courtesy of Sensor Tower.
Throughout Q3 2021, the top 5 first-person games on iOS in France displayed diverse performance trends in terms of downloads, revenue, and active users. Here’s a closer look at each game’s metrics, based on data from Sensor Tower.
Call of Duty®: Mobile from Activision Publishing, Inc. saw notable fluctuations in revenue, starting at around $98K at the end of June and peaking at approximately $118K in the week of August 23. Downloads fluctuated between 14K and 22K weekly, with a notable peak of roughly 22K in the week of September 20. Active users showed a steady trend, maintaining around 260K to 300K throughout the quarter.
Chapters: Interactive Stories by Crazy Maple Studio, Inc. experienced a decline in both downloads and active users over the quarter. Weekly downloads dropped from 7.5K at the end of June to about 3.3K by the end of September. Active users similarly decreased from around 49K to 39K. Revenue remained relatively stable, hovering around $28K to $42K, with minor fluctuations.
Sniper 3D: Gun Shooting Games from Wildlife Studios saw a notable increase in revenue, rising from roughly $8.9K at the end of June to about $10.5K by the end of September. Downloads showcased a similar trend, peaking at around 12K in early August before stabilizing at approximately 7.7K in the final week of September. Active users showed a decreasing trend, from 48K to around 33K.
Minecraft by Mojang showed consistent revenue throughout the quarter, averaging between $8.3K and $15.5K. Downloads remained relatively low, ranging from 335 to 1.2K weekly. Active users saw a gradual decline, starting at around 99K and ending the quarter at approximately 80K.
Fishing Clash: Sport Simulator from Ten Square Games S.A. displayed a varied trend in downloads, with a significant peak of about 5.5K in mid-August. Revenue fluctuated between $10.8K and $19.8K, with active users peaking at nearly 8.9K in mid-August before gradually declining to around 4.4K by the end of September.
For more insights and comprehensive data, visit Sensor Tower.